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Below are the 20 most recent journal entries recorded in Ryan's LiveJournal:

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    Sunday, December 7th, 2008
    2:55 pm
    Re: Wii Warm Up: Ridiculous! - Nintendo Wii Fanboy

    Wii Warm Up: Ridiculous! - Nintendo Wii Fanboy

    Ninja Reflexes 2 where you have to throw your Motion Plused Wii Remote at the TV like a shuriken. Points for good rotation and impact velocity.

    Friday, October 24th, 2008
    9:45 am
    Re: Wii Warm Up: So bad it's good - Nintendo Wii Fanboy

    Wii Warm Up: So bad it's good - Nintendo Wii Fanboy

    Does WiiWare count? I like Wild West Guns even though it's pretty bad if you actually think about it. There's something fun going on there...shooting vermin, shooting screaming Mexicans who are running toward you with dynamite strapped to their chests, shooting India^H^H^H^H^H^H Native Americans who are shooting at you with guns they likely traded women to the Mexicans for, etc. It's so not politically correct that you should all grab it now and get that game past 999 downloads.

    I would also like to propose Wii Fit. Yeah, it's a top selling, high quality, Nintendo published title, but it's a freak'n balance board and there are only like 12 playable pseudo-games! But I tell you, my friend and I and a bottle of whisky played all night for two Saturdays in a row. That penguin feeding game and the soccer game (especially when they throw panda bear heads at you) are tops!

    Friday, September 12th, 2008
    2:21 pm
    Re: Wii Warm Up: Extras - Nintendo Wii Fanboy

    Wii Warm Up: Extras - Nintendo Wii Fanboy

    I own:

    2 Wii Remotes
    1 Nunchuck
    2 Wii Wheels
    1 Balance Board
    1 Wii Zapper
    1 Nyko Perfect Shot
    2 Gamecube controllers
    1 Gamecube Memory Card

    Thursday, September 11th, 2008
    10:10 am
    Re: Link's Price Slashing - Nintendo Wii Fanboy

    Link's Price Slashing - Nintendo Wii Fanboy

    Yeah, i was up 'til 3:30am recently with a friend playing these levels over and over. I had just bought the Zapper + game. It's surprisingly a LOT of fun. F-U Darknut!

    Wednesday, September 10th, 2008
    10:25 pm
    Re: DS Daily: Remembering our old friend, the GBA - DS Fanboy

    DS Daily: Remembering our old friend, the GBA - DS Fanboy

    Ahh, I still have the original GBA. That system revitalized my love of classic games such as Castlevania, Metroid and Zelda. I bought up those, but unfortunately I didn't buy any games from new (to me) franchises...I'm looking at you Astro Boy.

    Friday, September 5th, 2008
    10:28 pm
    Laser Hockey DS - August 2008
    Filed under: Laser Hockey DS

    I have put the latest build of Laser Hockey DS up. I'm not quite as far as I wanted to be at this point but it's still a big improvement.

    Build 0.5.0

    • Using 24-bit color backgrounds for game board
    • Score is finally drawing under other sprites
    • The ball is much smaller
    • The paddles are much smaller
    • Added glow as a separate translucent sprite behind ball
    • Added glow as separate translucent sprites that draw behind paddles
    • Added splash screen that fades in and out

    You can download it by clicking this link:

    Here's a nifty new screenshot of the higher color background and smaller ball and paddles:


    4:20 pm
    A Daily WTF for me

    From ESRI's WebADF software, when asking a control to show images and text:


    On a scale of "meh" to "all life as you know it stopping instantaneously and every molecule in your body exploding at the speed of light", this error does not quite feel catastrophic.

    If it were, I would expect my laptop to burst into flames; flames containing unstable material that, when it comes into contact with anything else, bursts into more flames containing this amazingly unstable and potentially catastrophic substance. Such an event did not occur, the world is safe.

    Wednesday, September 3rd, 2008
    12:45 pm
    Connect to MACHINE

    When writing documentation, I'm curious what people do when they want to write a machine name. Do you use all lower case? All upper case? First letter capital? Camel-case?

    1. mymachine69
    2. MYMACHINE69
    3. Mymachine69
    4. MyMachine69

    Also, am I the only one who ends every machine name with 69? LOL, JK, ZOMFG :)

    Saturday, August 30th, 2008
    5:08 pm
    Re: DS Daily: Please enter your name - DS Fanboy

    DS Daily: Please enter your name - DS Fanboy

    I've used Pok in Zelda games for the longest time...well, since the first one. So I keep with that. In other games I use Tyzik or Mancomb. When I have to have more than two characters, I usually stick to the Monkey Island theme. My Etrian Odyssey character names are: Mancomb, Elaine, Guybrush, Wally, LeChuck, Murray and Voodoo L.

    Friday, August 29th, 2008
    10:56 am
    Re: Wii Warm Up: FPS vs. RPG - Nintendo Wii Fanboy

    Wii Warm Up: FPS vs. RPG - Nintendo Wii Fanboy

    I would definitely prefer more RPGs on the system as that's genre I am more likely to buy and play. However, I would also like more FPS just to show others that the Wii is a real game system with one HUGE advantage over the others in the FPS arena.

    Thursday, August 28th, 2008
    1:05 pm
    Re: Fanswag: Bangai-O up for grabs - DS Fanboy

     Fanswag: Bangai-O up for grabs - DS Fanboy

    Gradius V. I haven't actually played it but if it's anything like the other four, it's prolly my favorite.

    1:01 pm
    Re: DS Daily: New DS or 'new' DS? - DS Fanboy

    DS Daily: New DS or 'new' DS? - DS Fanboy

    Mostly, the DS is perfect. Nothing needs to change right now, just keep releasing the games. In the future, a DS 2 should have larger screens and both should be touch sensitive. Hardware backwards compatibility is required.

    Sunday, August 24th, 2008
    5:19 pm
    Re: DS Daily: Ergonomics - DS Fanboy

    DS Daily: Ergonomics - DS Fanboy

    While playing Dragon Quest Heroes: Rocket Slime for hours I found that my right thumb would hurt because I had to hold the B button almost constantly throughout the game. I'm not sure if anything should change though. I wouldn't want the buttons to be larger or further apart.

    Friday, August 22nd, 2008
    11:31 am
    Re: Carnival Games 2 delayed due to first game's success - Nintendo Wii Fanboy

    Carnival Games 2 delayed due to first game's success - Nintendo Wii Fanboy

    I played this by myself at my sister's apartment because she was busy and I am curious about all games. I went through each of the non-locked games and, for the most part, they were ok control-wise. A couple bordered on fun even in single player.

    HOWEVER, the graphics and sound are horrible. Just...bad. Not a single mouth moves and there's like one body animation. The game attention-getter/description voice ("Step right up...this game's for you") could put you to sleep due to complete lack of enthusiasm. Confetti would appear without a noise. Winning a game just stops the game followed by 3-5 seconds of silence before you are told if you've won or lost. Ugh.

    11:25 am
    Re: Wii Warm Up: Active gaming - Nintendo Wii Fanboy

    Wii Warm Up: Active gaming - Nintendo Wii Fanboy

    I was going to comment about how much waggle a bunch of games have and how well they implement it but your actual question is more about games that have a direct connection to a real-life activity. How much 1:1 control do I need in a sword fighting game when I can just whack my friends with a cardboard tube?

    I agree with Demotruk. Lots, as long as the game allows me to do something like chop a friend's head off or launch him into space or whatever. Sure, I could imagine that part too (assuming we've already gone as far as playing with cardboard tubes) but having perfect control of a fantasy world is a worthy and fun goal.

    Tuesday, July 29th, 2008
    4:12 pm
    Chelmsford Bussing Mashup
    Filed under: work, Google

    I forgot to post about this when it was finished. If you ever move to Chelmsford, MA and want to know if the town will provide school bussing for your kids, you can use my handy new Google Maps mashup!

    Further than two miles from the school?!? Free bussing! This was a small project but a fun one.

    Thursday, July 3rd, 2008
    12:43 pm
    Update and a question

    This past month I have been working on work outside of work. We are going to build our own JavaScript map control, we are mapping website developers after all. It's not really to compete with others but to remove a looming dependency on others. So I took a month-long leave of programming for Laser Hockey to do most of the work. It has turned out pretty cool so far but still needs a lot of work. It will be featured in our latest site for Newton, MA later this month. I'll send a link around when a beta is online.

    Regarding the question (which has nothing to do with the update), what technology or website can I use to have RSS/ATOM feed updates emailed to me once a day in some sort of digest? It's not actually for me but I'm curious if something exists and have no time to go poking around right now.

    Saturday, May 31st, 2008
    12:56 am
    Laser Hockey DS - May 2008

    I have put the latest build of Laser Hockey DS online tonight. This version finally has a real physics engine courtesy of Box2D. Again, it looks identical to the last two builds but this one finally plays like a real game. Next month is all about the looks...gotta shrink those paddles.

    Build 0.4.0

    • Using Box2D for physics, still needs a lot of tweaking and bug fixing; it took almost two months but it's a huge improvement
    • Re-initializing memory between screen changes to avoid a memory leak
    • Remove remnants of old placeholder engine
    • Using Box2D's body rotation for the sprite rotation
    • Player two takes control of physics updates when ball is in his or her court, a vast improvement in responsiveness of game play for player two
    • Select button now exits practice and multiplayer games

    You can download it by clicking this link:

    Monday, May 19th, 2008
    10:33 pm
    I've been "week"-ed

    DS Fanboy is doing a week of homebrew. As part of that, they interviewed me about Laser Hockey DS as well as the DS homebrew scene itself.

    Thursday, May 15th, 2008
    1:25 pm
    Mario Kart Wii DMV
    Filed under: Wii, Mario Kart, Boston

    I got my personalized Mario Kart license today while the Mario Kart Wii DMV was visiting Boston ( Here is a shot of the tent and truck, although I'm sure Pat has better quality photos. Inside the truck, people were playing Mario Kart while sitting in a kart.

    Mario Kart Boston - Tent

    Mario Kart Boston - Truck

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